Cannon Smash

This is a 3D cross platform mobile game that I did with a fellow student for our physics/maths module. It was built using Unity and makes use of the 3D physics and rendering that comes with it. The aim of the game is to pick a projectile to fire (all with different masses, sizes and Read More

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Wrecking Ball (Box2D/OpenFrameworks)

*The low frame-rate is due to the recording software, the program runs much faster.* This is a tech demo I put together using OpenFrameworks, a version of Box2D, and a GUI library called ofxUI. Made to demonstrate my ability to work with a number of middleware libraries I focused on re-kindling my ability to create a well coded, simple, OOP C++ Read More